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Thread: KOTOR II - Development Update


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webjedi


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Registered: 02/26/03
KOTOR II - Development Update
Posted: Aug 31, 2004 3:32 PM
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Hello all!

Welcome to the Official Star Wars Knights of the Old Republic II: The Sith Lords forums. My name is Mike Gallo and I'm one of the members of the LucasArts team for KOTOR II. This will be the place for official news, information, updates and general discussion for the game. We'll keep you in the loop on our progress and provide regularly scheduled updates and breaking game info.

Current "State of the Game":

Since this is the first post on the forum I wanted to give everyone a quick update on where we're at in development.

It's been a crazy road thus far, as most game development is. We've just buttoned down the last bits of the story, and the team is now completely focused on the all important tuning and polishing of the game. Basically, the design work is complete - this refers to any dialog writing, scripting of quests, and cutscene work. The big task now is fixing bugs and making sure that everything links together properly so that our play through is solid.

All of the in game art is complete, and any work that the artists do now is primarily of the bug fixing and polishing variety. This will be an ongoing task right up until we ship the game off for approval. The pre-rendered cutscenes are nearly complete, and most are scheduled to be shipped off to sound this week. We'll be releasing a few of those for you to look at over the next couple of months, so keep checking the official site for info.

I would say that 99% of the features are complete on the programming side. The only reason that this isn't 100% done is to allow for some suggestions and other polishing type tasks over the next 3 weeks. For the most part, the entire programming team is working on bug fixing and game play scripting.

One last bit of exciting news - the music was just recorded last week in Seattle by a full orchestra - and it sounds amazing!! Again, we'll be letting you listen to some of this work on the official site between now and launch. We can't wait for you to hear it!

Finally, speaking of launch...There has been a lot of debate, discussions and rumors flying around about the release date of the game, and while we haven't officially announced an on sale date yet, we will have something to share with you in the next couple of weeks.

That's a brief look at the current state of the game from a Production point of view. We'll have more of these types of posts on the state of the game in the coming weeks from different members of the team.

Thanks for coming and enjoy the forums!

*Mike Gallo
LucasArts Producer
August 31, 2004*
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