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    <title>LucasArts Forums: Message List - Celebrity Talks and Schedule</title>
    <link>http://forums.lucasarts.com</link>
    <description>Most recent forum messages</description>
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    <pubDate>Thu, 20 Jun 2013 04:53:08 -0700</pubDate>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547232&amp;tstart=0#2547232</link>

        

        
            <description><![CDATA[We've got to run, but we're watching the forums very closely. The will be continuing to support the game with updates (and more!). Keep posting! <br />...]]></description>
        

        <pubDate>Thu, 23 Feb 2006 18:01:29 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 18:01:23 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 18:01:29 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>Empire at War Dev Team</jf:author>
        <jf:replyCount>0</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547210&amp;tstart=0#2547210</link>

        

        
            <description><![CDATA[<b>There have been numerous reports that people have been disconnecting while playing a game, and the person that stays gets the loss, are you doing anything to fix this?</b><br />...]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:59:27 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:59:17 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:59:27 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>Empire at War Dev Team</jf:author>
        <jf:replyCount>0</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547153&amp;tstart=0#2547153</link>

        

        
            <description><![CDATA[There have been numerous reports that people have been disconnecting while playing a game, and the person that stays gets the loss, are you doing anything to fix this?]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:58:50 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:51:31 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:58:50 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>WarcraftGuy821</jf:author>
        <jf:replyCount>0</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547195&amp;tstart=0#2547195</link>

        

        
            <description><![CDATA[<b>What Skirmish types are your favorite: Space or Land?</b><br />
<br />
The team is pretty much split down the middle.  The artists play space like crazy and the designers play land and the programmers are mixed.]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:57:14 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:57:08 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:57:14 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>Empire at War Dev Team</jf:author>
        <jf:replyCount>0</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547187&amp;tstart=0#2547187</link>

        

        
            <description><![CDATA[*As for a question, where there any favoured strategies that the dev team used (land or space)? *<br />...]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:56:10 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:55:47 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:56:10 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>Empire at War Dev Team</jf:author>
        <jf:replyCount>0</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2546726&amp;tstart=0#2546726</link>

        

        
            <description><![CDATA[Just wanted to say that I'm enjoying the game alot, and that I'm looking forward to whatever PetroGlyph does next, be it an expansion or the Sega RTS.<br />...]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:53:05 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:13:30 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:53:05 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>ShPhoenix</jf:author>
        <jf:replyCount>1</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547149&amp;tstart=0#2547149</link>

        

        
            <description><![CDATA[*I am enjoying Empire At War very much. However, I've noticed that in the default game speed, any unit that is attacked by its counter is destroyed in a split second, leaving literally no time to react. How do you guys view this potential balance issue?...]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:51:28 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:51:20 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:51:28 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>Empire at War Dev Team</jf:author>
        <jf:replyCount>0</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547141&amp;tstart=0#2547141</link>

        

        
            <description><![CDATA[I am enjoying Empire At War very much.  However, I've noticed that in the default game speed, any unit that is attacked by its counter is destroyed in a split second, leaving literally no time to react.  How do you guys view this potential balance issue?]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:50:39 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:49:49 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:50:39 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>Giolon</jf:author>
        <jf:replyCount>1</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547137&amp;tstart=0#2547137</link>

        

        
            <description><![CDATA[<b>Is there a limit to what Chewbacca can take control over? I have to say watching him roaming around in an AT-AT has been the biggest thrill.</b><br />...]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:48:59 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:48:53 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:48:59 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>Empire at War Dev Team</jf:author>
        <jf:replyCount>0</jf:replyCount>
    </item>


    <item>

        <title>Re: Empire at War Dev Team 2/23/2006 5:00 p.m. PT</title>
        <link>http://forums.lucasarts.com/thread.jspa?messageID=2547083&amp;tstart=0#2547083</link>

        

        
            <description><![CDATA[Is there a limit to what Chewbacca can take control over? I have to say watching him roaming around in an AT-AT has been the biggest thrill.<br />
<br />
Thank you,<br />
Kayembe]]></description>
        

        <pubDate>Thu, 23 Feb 2006 17:48:24 -0800</pubDate>

        

        <jf:creationDate>Thu, 23 Feb 2006 17:44:42 -0800</jf:creationDate>
        <jf:modificationDate>Thu, 23 Feb 2006 17:48:24 -0800</jf:modificationDate>
        <jf:date>Feb 23, 2006</jf:date>
        <jf:author>kevin_b_jedi_knight</jf:author>
        <jf:replyCount>1</jf:replyCount>
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