Right on Prepper!!!!!! It's like the old saying goes.....to cook a frog, put him in cold water and slowly turn up the heat....then he won't notice the water getting hotter. Pretty soon we'll have to code and support all of our own software....lol!
yo i been playing for about 3 years and am a glitch master and cheat and secret master and I been playing with mouse and keyboard and i had same problem tell like a let me see like last week i figured it out takes so long. well now i use a rumple force controller or what ever you want to call it game pad as i know it
Thanks for the post. It'd have been nice if a manual explained it so well. Oh wait. They didn't print one for me (I just have the stupid e-manual). "Obvious"? Sorry. Not. What's obvious is Lucas games did a poor job of implementing this feature. They're forcing us to map our controllers instead of including some basic defaults for each model. What? They'd have to create a map for each and every model and force me to select from a list?!?! OMG. How is that harder than mapping ALL of the buttons myself!?! This is the first first-person shooter I've bought in 10 years and so far support has been sucktastic compared to old-school games. It wasn't always "Here's the software, goodluck!" But it is now and obviously a decade of incrementally lowering the bar has left the public with a lowered sense of entitlement for their hard-earned cash. Mapping all the buttons sucks and should have been done by someone being paid for it. My time is worth at least as much as theirs.
i had the same problem except for a differet cantroller. on mine there is a button the changes it's modes, making it visible or invisible ot hte computer. on different games you have to press the button to make it work too.
BitBrain I suggest trying a game profiler (you'll need the purchased version to get the latest updates) called Pinnacle Game Profiler. This should help you sort out all those buttons. And might help you set the X,Y axises as standard Joystick X,Y so swbf2 will detect them correctly when you map the controls.
You will also find there are many new things you can do with this game profiler versus any other profiler.
I updated BF II to v1.1 and now it will recognize the Rumblepad 2 and I can fire my weapon, launch my grenades, and I can change my weapon but it won't let me move around (forward & reverse), although I think I can jump up and down (and curse while I'm doing it @#$%!!!).
Any ideas why it will do some things, and not others? Am I not understanding how to configure the Rumblepad in BF II?
Also, someone suggested that there are too many inputs on the Rumblepad, so I should use a mouse with a lot of buttons instead of the keyboard. Any feedback, anyone, on this idea?
To answer the above poster's question.. first, check the game options and make sure the game is looking for the controller in the first place.
Other than that, about the only thing you can really do is go to the manufacturer's website for your controller and download the latest drivers for it, and see if that helps. If it doesn't, then you may just have to use a different controller with this game... though I'm pretty sure the Rumblepad 2's are compatible with Battlefront II (at least, all the sites I checked about it say it's supposed to be). To be honest, I really don't know what your issue is with....
I can't get BF II to even acknowledge the prescence of my Logitech Rumblepad 2. I have done the self test for it in Windows and it checks out fine, but BF II just won't acknowledge that it's connected and, therefore, I can't assign buttons as mentioned in this post. What can I do to get BF II to "see" that my gamepad is connected to my PC?
I would not assume to remap controls, as back in the days of 386 and 486 computers you load the driver plug in the joy stick and go. Now we need to map, so much for computers making life easier. Any way I have the problem of getting the joystick to work.
I did not know there was an option to map from the game, I was trying to map using the joystick software, which did not work for the game, but works on notepad from the example they give. Before I start the solution you mention when you say restoring defaults resets keyboard only do you mean to say the mouse does not work any control actions any more. As far as I know the mouse has controls that the keyboard does not support (ex primary weapon, secondary weapon, panning screen. etc.)
Out of the box, BF II will not function with a joystick or gamepad.
Reason: The controls are tied to the keyboard and mouse by default.
Solution: Go into "*Settings*->Controls" Then you have to manually re-configure each movement by selecting the item you would like to change. (ex: Turn Right) Then when it asks you to press the desired "key", preform the appropriate joystick action. (ex: move the stick right, will say something like 'Joystick Y+')
This needs to be done for each and every set of controls... Infantry, Vehicle, Hero, Starship, etc. and takes forever!!!! Wish there was a preset joystick template, restoring defaults resets it back to keyboard only.
Sorry if this is a repeat post, but cannot find any search feature in the forums.